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  • The Java Design Patterns Course

The Java Design Patterns Course

Understand the how and the why of the gang of four design patterns using Java.

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Jason Fedin
Programming Languages
(570 reviews)
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  • Overview
  • Curriculum
  • Instructor
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So you have some Java experience under your belt, but are trying to figure out what to do next to make it easier to get that next job or consulting gig, and to stand out from the crowd.

Maybe you have heard of design patterns before and have seen programmers who know them and are able to implement them are held in very high regard.

One thing is clear, Java programmers with design pattern experience are in high demand.  Design patterns are heavily used in the real world, so it’s essential that Java programmers learn how to identify design patterns and implement them.

And that’s what you are going to learn in this course!

Perhaps you tried to learn about design patterns in the past, but struggled to understand them.  This course is going to give you the core design patterns experience you need!

This course is unique in comparison to other design patterns courses.

Why?  It not only teaches how to use design patterns, but perhaps more importantly, it teaches why you should use them!  Why they are the best approach and how using them can make you a super productive and awesome Java Programmer.

The reality is that Java developers who truly understand how to use design patterns are in high demand.

So what specifically is included in this course?

This course focuses on the details and a thorough understanding of all design patterns from the Gang of four.

Who are the Gang of four?

Erich Gamma, Richard Helm, Ralph Johnson and John Vlissides released a book in 1994 that was and is still considered a classic.  The concepts are still very relevant in 2019!

This course is all about showing you how to use their design patterns in todays software development environment.

You will learn detailed aspects of common design patterns (23 from the Gang of four) using the Java programming language.

Why should I bother with Design Patterns?

In programming terms, a design pattern is a solution to a common problem that occurs when writing software.  Think of it as more like a template than actual code – its a how-to to solve a problem that can be re-used in many different situations.

Using design patterns gives you a way to solve common problems with a proven solution!  So learning java design patterns and architecture and being able to use and implement them are critical to take your Java programming to new levels.

What you will learn in this course.

You will learn how to implement specific design patterns in addition to learning why they are the best approach and how they make you a super productive and awesome Java programmer.

Many, many examples and challenges are provided to test your understanding of every pattern that you have learned.

This course is unique to other courses here at Udemy in that the details and the why are explained. We do not just go through projects and provide a how-to.  You will learn WHY you should be using a particular design pattern and the benefits to doing so.

Jason Fedin, you instructor is an expert Java developer, and has one of the most popular C programming languages on Udemy (published on this channel).

As a professional programmer, with over 18 years of commercial experience, you can be assured you are learning from a true professional and learning the real-world skills you need to know to succeed.

If you are ready to get started, click on that enroll button and start taking your Java skills to new levels!

Requirements

  • You should have a general understanding of Java - ideally by going through this channels Java Crash Course or Java Masterclass
  • A Windows computer, Linux machine, or a Mac so that the free IDE can be downloaded and install (full instructions included).
  • An open mind to learn something new and exciting which may make a huge difference in your future career.

What you will learn

  • Understand all 23 of the Gang of Four's design patterns and how to implement them in Java.
  • Be able to demonstrate industry best practices in the implementations of Java design patterns code you write.
  • Obtain a solid understanding of what design patterns are, how to implement them but also WHY you should!
  • Acquired the design patterns skills you need to become a senior Java developer.

Who should attend

  • If you are a beginner programmer, then this course is probably not for you. In that scenario consider taking a Java or C# crash course from this channel.
  • Programmers who have a reasonable understanding of the basics of Java, ready to take their skills to new levels.
  • Existing Java programmers who want to obtain skills in Design Patterns to move into more senior programming positions.

Is available on google app?

Yes

Is available on ios?

Yes

Course Features

  • Lectures 157
  • Quizzes 0
  • Exercises 0
  • Duration 24 total hours
  • Skill level Intermediate Level
  • Students 6164
  • Last Updated January, 2021
  • Introduction 01:19:26

    • Lecture
      Welcome to Class! 14:24
    • Lecture
      Class Organization 05:54
    • Lecture
      Overview 16:24
    • Lecture
      Advantages of Design Patterns 13:26
    • Lecture
      Types of Design Patterns 14:38
    • Lecture
      Selecting and Using Design Patterns 14:40
  • Installing Required Software 49:07

    • Lecture
      Install JDK for Windows 05:41
    • Lecture
      Installing and Configuring IntelliJ IDEA on Windows 10:30
    • Lecture
      Installing JDK 11 on a Mac 02:46
    • Lecture
      Installing and Configuring IntelliJ IDEA on a Mac 11:13
    • Lecture
      Installing JDK 11 on a Linux Machine 07:20
    • Lecture
      Installing and Configuring IntelliJ IDEA on a Linux Machine 11:37
  • Principles and Strategies of Design 02:44:46

    • Lecture
      Overview 16:38
    • Lecture
      Design Smells 11:44
    • Lecture
      Programming to an interface 21:56
    • Lecture
      Using Composition Over Inheritance 12:27
    • Lecture
      Delegation Principles 10:59
    • Lecture
      The Single Responsibility Principle 13:28
    • Lecture
      The Open Closed Principle 13:51
    • Lecture
      The Liskov Substitution Principle 11:49
    • Lecture
      The Interface Segregation Principle 17:29
    • Lecture
      Dependency Inversion 16:10
    • Lecture
      Dependency Injection 18:15
  • UML 33:08

    • Lecture
      Overview 10:39
    • Lecture
      Class Diagrams 05:43
    • Lecture
      Drawing a Class Diagram 11:25
    • Lecture
      Example Class Diagrams 05:21
  • Creational Design Patterns 08:26

    • Lecture
      Overview 08:26
  • Factory Method 56:06

    • Lecture
      Overview 12:18
    • Lecture
      Implementation (Abstract Creator) 13:57
    • Lecture
      Implementation (Concrete Creator) 09:38
    • Lecture
      Implementation (Static Method Creator) 04:56
    • Lecture
      (Challenge) Factory Method 04:33
    • Lecture
      (Challenge Solution) Factory Method 10:44
  • Abstract Factory Method 01:02:10

    • Lecture
      Overview 09:24
    • Lecture
      Implementation 23:23
    • Lecture
      (Challenge) Abstract Factory Method 06:20
    • Lecture
      (Challenge Solution) Abstract Factory Method 23:03
  • Singleton 01:02:13

    • Lecture
      Overview 06:18
    • Lecture
      Singleton vs. Dependency Injection 07:40
    • Lecture
      Implementation Overview 04:53
    • Lecture
      Implementation (Lazy Evaluation) 11:16
    • Lecture
      Implementation (Synchronized method) 04:38
    • Lecture
      Implementation (Double Checked Locking) 05:46
    • Lecture
      Implementation (Eager Evaluation) 03:12
    • Lecture
      Implementation (Bill Pugh) 06:46
    • Lecture
      (Challenge) Singleton 04:06
    • Lecture
      (Challenge Solution) Singleton 07:38
  • Builder 01:04:18

    • Lecture
      Overview 10:04
    • Lecture
      Implementation (Overview) 07:55
    • Lecture
      Implementation (Example) 19:12
    • Lecture
      (Challenge) Builder 07:10
    • Lecture
      (Challenge Solution) Builder 19:57
  • Prototype 49:19

    • Lecture
      Overview 06:35
    • Lecture
      Implementation 15:58
    • Lecture
      Problems with the Cloneable Interface 11:15
    • Lecture
      (Challenge) Prototype 02:23
    • Lecture
      (Challenge Solution) Prototype 13:08
  • Structural Design Patterns 04:11

    • Lecture
      Overview 04:11
  • Adapter 01:07:47

    • Lecture
      Overview 07:55
    • Lecture
      Object Adapter Implementation 04:22
    • Lecture
      Object Adapter (Turkey/Duck Example) 13:06
    • Lecture
      Object Adapter (Calculator/Triangle Example) 12:40
    • Lecture
      Class Adapter Implementation 05:58
    • Lecture
      ClassAdapter Example 05:58
    • Lecture
      (Challenge) Adapter 04:47
    • Lecture
      (Challenge Solution) Adapter 13:01
  • Bridge 43:46

    • Lecture
      Overview 06:14
    • Lecture
      Implementation (Overview) 12:39
    • Lecture
      Implementation (Example) 08:43
    • Lecture
      (Challenge) Bridge 04:39
    • Lecture
      (Challenge Solution) Bridge 11:31
  • Composite 57:20

    • Lecture
      Overview 08:01
    • Lecture
      Implementation (Overview) 07:18
    • Lecture
      Implementation (Example) 23:01
    • Lecture
      (Challenge) Composite 06:06
    • Lecture
      (Challenge Solution) Composite 12:54
  • Decorator 40:11

    • Lecture
      Overview 08:05
    • Lecture
      Implementation (Overview) 11:43
    • Lecture
      Implementation (File I/O Example) 10:19
    • Lecture
      (Challenge) Decorator 03:11
    • Lecture
      (Challenge Solution) Decorator 06:53
  • Facade 34:54

    • Lecture
      Overview 06:51
    • Lecture
      Implementation (Overview) 03:34
    • Lecture
      Implementation (Example) 12:49
    • Lecture
      (Challenge) Facade 04:00
    • Lecture
      (Challenge Solution) Facade 07:40
  • Flyweight 53:58

    • Lecture
      Overview 05:51
    • Lecture
      Implementation (Overview) 07:59
    • Lecture
      Implementation (Example) 22:42
    • Lecture
      (Challenge) Flyweight 05:46
    • Lecture
      (Challenge Solution) Flyweight 11:40
  • Proxy 26:39

    • Lecture
      Overview 06:47
    • Lecture
      Implementation 11:01
    • Lecture
      (Challenge) Proxy 02:29
    • Lecture
      (Challenge Solution) Proxy 06:22
  • Structural Patterns Summary 05:46

    • Lecture
      Summary 05:46
  • Behavioral Design Patterns 06:03

    • Lecture
      Overview 06:03
  • Chain of Responsibility 39:41

    • Lecture
      Overview 05:58
    • Lecture
      Implementation 18:22
    • Lecture
      (Challenge) Chain of Responsibility 04:12
    • Lecture
      (Challenge Solution) Chain of Responsibility 11:09
  • Command 45:06

    • Lecture
      Overview 07:15
    • Lecture
      Implementation (Overview) 08:32
    • Lecture
      Implementation (Example) 16:03
    • Lecture
      (Challenge) Command 04:20
    • Lecture
      (Challenge Solution) Command 08:56
  • Interpreter 48:50

    • Lecture
      Overview 12:02
    • Lecture
      Implementation 17:01
    • Lecture
      (Challenge) Interpreter 06:37
    • Lecture
      (Challenge Solution) Interpreter 13:10
  • Iterator 33:03

    • Lecture
      Overview 04:38
    • Lecture
      Implementation 14:47
    • Lecture
      (Challenge) Iterator 02:59
    • Lecture
      (Challenge Solution) Iterator 10:39
  • Mediator 40:26

    • Lecture
      Overview 04:59
    • Lecture
      Implementation (Overview) 06:13
    • Lecture
      Implementation (Example) 11:33
    • Lecture
      (Challenge) Mediator 03:35
    • Lecture
      (Challenge Solution) Mediator 14:06
  • Memento 32:25

    • Lecture
      Overview 03:42
    • Lecture
      Implementation (Overview) 05:21
    • Lecture
      Implementation (Example) 12:25
    • Lecture
      (Challenge) Memento 04:00
    • Lecture
      (Challenge Solution) Memento 06:57
  • Observer 45:13

    • Lecture
      Overview 05:06
    • Lecture
      Implementation (Overview) 06:19
    • Lecture
      java.util Implementation 04:46
    • Lecture
      Implementation (Example) 13:45
    • Lecture
      (Challenge) Observer 03:39
    • Lecture
      (Challenge Solution) Observer 11:38
  • State 23:39

    • Lecture
      Overview 04:18
    • Lecture
      Implementation (Overview) 04:26
    • Lecture
      Implementation (Example) 07:49
    • Lecture
      (Challenge) State 02:04
    • Lecture
      (Challenge Solution) State 05:02
  • Strategy 33:26

    • Lecture
      Overview 06:34
    • Lecture
      Implementation (Overview) 06:55
    • Lecture
      Implementation (Example) 10:52
    • Lecture
      (Challenge) Strategy 02:43
    • Lecture
      (Challenge Solution) Strategy 06:22
  • Template Method 34:32

    • Lecture
      Overview 07:16
    • Lecture
      Implementation (Overview) 06:08
    • Lecture
      Implementation (Example) 08:22
    • Lecture
      (Challenge) Template Method 04:14
    • Lecture
      (Challenge Solution) Template Method 08:32
  • Visitor 44:10

    • Lecture
      Overview 04:34
    • Lecture
      Implementation (Overview) 07:13
    • Lecture
      Implementation (Example) 12:39
    • Lecture
      (Challenge) Visitor 04:51
    • Lecture
      (Challenge Solution) Visitor 14:53
  • Summary of Behavioral Patterns 06:49

    • Lecture
      Summary of Behavioral Patterns 06:49
  • MVC - Model View Controller 06:44

    • Lecture
      Overview 06:44
  • J2EE Patterns 13:54

    • Lecture
      Overview 13:06
    • Lecture
      Bonus - Please Watch! 00:48
  • Conclusion 14:33

    • Lecture
      Course Summary 14:33
  • Extra Information - Source code, and other stuff 06:42

    • Lecture
      Source Codes 01:53
    • Lecture
      Bonus Lecture and Information 04:49
Jason Fedin
Instructor / Software Developer I have been teaching students for over 12 years via online classes at over 10 different online Universities. I have created many different class curriculums, ranging from mobile programming to… View Profile
Tim Buchalka's Learn Programming Academy
Professional Programmers and Teachers - 323,000+ students The Learn Programming Academy was created by Tim Buchalka, a software developer with 35 years experience, who is also an instructor on Udemy, with over 335,000 students in his courses… View Profile

Student Feedback

4.4
570 Average ratings
49%
34%
10%
4%
2%
  • 1 month ago

    Aprameya Jamadagni

    Seems to be good.

  • 1 month ago

    Alexander Skarlatov S

    The instructor did an excellent job of structuring the course into manageable segments and is very professional. I noticed that he read directly from the slide verbatim most of the time, I would advise elaborating on what's on the slides with your own words or using more visual aids to highlight the words you are saying, reading from the slides verbatim is not presentation best practices in my opinion, though all the information on the slides I found very useful and took careful notes my advice is merely meant to improve presentation best practices. the examples were the most helpful part of the course and illuminated the concepts discussed on the slideshow. the projects were mildly challenging, most of the projects were quite small and the solution was usually to copy paste the example video but maybe change the names, creational design challenges broke from this pattern. an improvement to the challenges could be finding several ways to complexify and enlarge the original code which is what I often did. the action of doing it helped me to solidify more into my memory the workings of the design patterns. This is an excellent training wheels that will put you through your paces and establish a set of background knowledge to study the more advanced applications and instances of design patterns and OOP principles. Highly recommend for those wanting to get a firm grounding in the main principles of software development.

  • 2 months ago

    Rotem Singer

    Got straight down to business, no bullshitting around!

  • 2 months ago

    Jan Edelman

    A very interesting andgreatly educational course. I had a good time, particularly studying the example implementations and working through the challenges. As for constructive criticism (and I'm sure I'm not the first one to mention this): there are way too many text only Powerpoint slides and there is way too much repetition of concepts. Although these are highly conceptual topics, I'm sure there is more one can do with the visual aid aspects of Powerpoint (illustration of examples and animations for instance). The introduction of UML helped, but there is still to much text that is simply read aloud. A small improvement would already be to put the summaries and enumeration of advantages and disadvantages after the implementation examples. As for the coding mistakes, yes everyone makes them and that is no big deal. What I found a bit surprising though is that Jason pays little or no attention to the great support IntelliJ offers in this respect signaling the errors in red. Often he continues until the program crashes whereas the error(s) was clearly indicated and could easily have been corrected before building and running the program.

  • 3 months ago

    SIMON Franck

    Very good courses with good examples.

  • 3 months ago

    Thomas Iommi

    Overall good explanation, but sometimes a bit slow and repetitive. Maybe the Powerpoint slides are better with more graphic/drawing examples and less text.

  • 4 months ago

    Eric Lehmann

    Well said, mediocre visual attraction

  • 4 months ago

    Tshepho Masemola

    A very good course, it outline topics that are needed to advance in Java in a well structured manner

  • 4 months ago

    Dogancan Kinik

    Great explanations, many points emphasize quit clear. Maybe more hands on examples can be add

  • 4 months ago

    V Bhaskar

    Jason is awesome ! Strongly recommend this course.

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Java SE 11 Developer 1Z0-819 OCP Course - Part 1

Master CI/CD for React Native

Master CI/CD for React Native

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